
Based on a number of years of experience with branded character properties, Ingeeni has developed the Borneo Character Platform, a complete client-server solution that brings branded characters to life.
In early 2007, Ingeeni launched a showcase character portal CreaturePark.com demonstrating the full feature set offered by the Borneo Platform.
Ingeeni Mission
Stanley Kubrick's 2001: A Space Odyssey , IBM's chess computer Big Blue, or NASA's Mars Lander are the names and images that come to mind when anybody says Artificial Intelligence, or simply AI. But today,
a new category of AI is emerging - AI that is personable, emotional, and interactive. It is AI that comes to life through an animated image of a character on screen, through an interactive cartoon, or through a robotic dog. It is AI that becomes your friend, your pet, your best buddy. In short, it is AI that entertains.
Ingeeni's mission is to build such AI and bring it to the world. The form we chose is that of a branded interactive character. What if an established character icon came to life, animated on your computer screen? What if you could bake cookies with Pillsbury Doughboy, go on a romp with Winnie the Pooh, or watch TV with Roger Rabbit? Or if Michael Jordan taught you how to dunk? Based on years of reasearch and development, the Borneo character platform is a major step towards this goal.
Ingeeni Research
Ingeeni's research in Artificial |
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Intelligence is sponsored in part by the National Science Foundation. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
Ingeeni Clients
Ingeeni Studios has worked with a number of major clients:
Conferences
Ingeeni products appeared in the following select confereces:
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Management
Michal Hlavac, CEO
As CEO, Michal draws on his industry experience managing and developing cutting-edge immersive interactive experiences, including the Virtual Fishtank at the Boston Museum of Science and the Networld exhibit at the Museum of Science and Industry, Chicago. Michal's work and research appeared in a number of leading journals (ACM Transactions in Computer Graphics, AAAI) and conferences (Siggraph: Electronic Garden). Michal earned his MS in Media Arts and Sciences at the MIT Media Laboratory and his AB in Computer Science and Visual and Environmental Studies from Harvard University.
Milos Hlavac, VP Operations
Milos has amassed 25 years of experience as a photographer, cameraman, and film director. His credits feature experimental stop-motion animation conducted in studios in Bratislava, Prague and Luxembourg, including the direction of the animated series Flitze the Firetooth, produced by Monipoly Production Luxembourg for ZDF. He has helped lead the multimedia development under the cohort of RTL. Milos is proud of his cameo appearance in the Academy Award™ nominated film Shadow of the Vampire. Milos earned his AB in Film and TV Camera Technology and Special Effects from the Prague Academy of Arts.
Cynthia Breazeal, ScD., Chief Scientist
A professor at the MIT Media Laboratory, Dr. Breazeal is a world-class authority on artificial intelligence and robotics. Featured in numerous publications, including 1000: Richard Saul Wurman's Who's Really Who, Dr. Breazeal served as an expert consultant on the Steven Spielberg’s film A.I. Artificial Intelligence and is currently working with Stan Winston on the next-generation intelligent robots. Dr. Breazeal received her ScD in electrical engineering and computer science from MIT and was awarded George M. Sprowles doctoral thesis prize for her work on the emotional robot Kismet.
Access Dr. Breazeal's research homepage here.
Ingeeni Partners
Ingeeni would like to recognize our business partners and long time supporters:
Press
New Scientist Print Edition: Gizmo
Scott Kirsner's Boston Globe article Animation Innovations
Contact
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